The Bee's Knees or the Marrow), this item does well in the first slot, providing an endless supply of arrows to transform. In contrast, with special bows that transform wooden arrows (e.g.If using a regular bow or repeater, putting the Endless Quiver in the last ammo slot will provide backup ammo if a player uses all their special arrows (e.g.While this is one of the more profitable things that can be done with just wood and stone, the crafting is rather cumbersome for the potential profit. 160 wood and stone will yield enough arrows to craft the Endless Quiver.Players can use this to quickly alternate between infinite and special ammo. While in the ammo slots, those above it will be fired. If held in the inventory, arrows in the dedicated ammo slots will be fired first, followed by those further up and to the left in the player's inventory. The Endless Quiver follows the same ammunition priority rules as other ammo types.Consequently, if the player's only ammo (in arrows) left is the Endless Quiver, the ammo count will only read one, instead of infinity. Though it has infinite ammo, the Endless Quiver only counts as one in the ammo count on a weapon (as seen in the lower-right corner of its icon in the closed inventory's hotbar).So while ichor arrows are the most reliable source of single target damage, holy are most definitely stronger.Endless Quiver (Desktop, Console and Mobile versions) ![]() Chlorophite dealing 76 multiplied damage to two targets. Nothing can increase this damage as defense is calculated last. Ichor arrows will only deal 75 multiplied damage, and up to 10 unmultiplied damage depending on the enemy's defense. Holy arrows will deal 66 multiplied damage, and another 33 multiplied damage per star that hits, totalling for a possible of 132 multiplied damage. Assuming the monster has 20 or more defense, you're only increasing your per-hit damage by 10, and will not be helped by any sort of damage multipliers you have, as defense is flat reduction. If you really want to use arrows, then I suggest something other than ichor. Lowering defense is effective no matter what, yes, but doing so for fast+weak hits is much more effective than slow+strong hits. That being said, if you really must use ichor, chain gun would be better. I bet the ichor isn't enough to take something down from 3-4 hits anyways. Defense makes a bigger impact on faster+weaker hits than it does on slower+harder hits. Originally posted by Batabii - Did somebody say pi?:Unless they die in one or two hits, defense is ALWAYS relevant.Not exactly. You'll have to spam click in combat, which can be a pain. Ichor bullets deal 23 CONSISTENTLY, as well as helping other sources of damage (traps, nimbus staff, etc)Īlso, keep in mind that the tsunami's only semi-automatic. Otherwise, the chaingun with crystal bullets can work wonders.Crystal bullets do 22 damage if you're lucky. I'd have a golden showers spell handy to slap anything worth ichoring.Switching weapons every 5 seconds is a pain, and bullets can re-apply the effect infinitely. Add that to the Shroomite set, Ammo Box, and Ammo Reservation potion, and you barely use any bullets at all. The chaingun could use it more, but often times I hate having to get more ammo for that lead sprayer.It already saved 50% ammo. ![]() The tsunami's fewer projectiles do high damage a piece as it is, thus allowing the target's defense to be mostly irrelevant.Unless they die in one or two hits, defense is ALWAYS relevant. ![]() Originally posted by Drag:That's a difficlt question, although I can tell you that the ichor arrows won't help you much.
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